Current State To Object
当前状态对象
This command creates a polygon copy of the selected object. For example, if you are using several deformers on an object, you can copy the resulting shape into a normal polygon object (the deformers will not be required for the copy). Or perhaps you have defined an animation (e.g., using PLA) and you want to create a polygon copy of the shape at a particular frame — simply move the time slider to the required frame, select the object and choose this command. This function is particularly useful for manually fine-tuning morph animations.
此命令创建所选对象的多边形副本。例如,如果在一个对象上使用多个变形器,则可以将生成的形状复制到正常的多边形对象中(复制不需要变形器)。或者你可能已经定义了一个动画(例如,使用 PLA) ,你想要在一个特定的帧中创建一个形状的多边形副本ー只需将时间滑块移动到所需的帧中,选择对象并选择这个命令。这个功能是特别有用的手动微调变形动画。
If the original object is parametric, the function will create a polygon copy (taking into account any deformers and hierarchies). Child objects are ignored — the function must be called separately for each child object that you require.
如果原始对象是参数化的,函数将创建一个多边形副本(考虑到任何变形和层次结构)。子对象被忽略ー函数必须针对您需要的每个子对象分别调用。
Animation data is not copied to the new object. The original object (including its animation data) is preserved.
动画数据不复制到新对象。原始对象(包括其动画数据)将保留。