Graphical User Interface
图形用户界面
In this section you will learn how to configure the Cinema 4D GUI. Among other things, you can tab windows, create your own icon palettes and change the menu structure. 在本节中,您将学习如何配置Cinema 4D 图形用户界面。除此之外,你可以制表窗口,创建自己的图标调色板和改变菜单结构恢复默认的 GUI 布局
The Standard layout can be restored at any time by clicking on the Layout selection menu at the top right of the GUI and selecting Standard.
标准布局可以在任何时候通过点击图形用户界面右上角的布局选择菜单并选择标准来恢复。
使用布局
In addition to the comfort Cinema 4D already offers there are numerous other ways in which the program can be designed to match your needs perfectly. The main features are:
除了舒适的C4D院已经提供了许多其他方式,其中的程序可以设计,以完全符合您的需要。主要特点如下:
Various Cinema 4D start files will be explained later. First we will explain how to set up various layouts - your interface for everyday work.
各种Cinema 4d 开始文件将在后面解释。首先,我们将解释如何设置各种布局-您的日常工作界面。
Regardless of how you want to change your interface to speed up workflow in Cinema 4D you should only make few permanent changes to the GUI.
不管你想如何改变你的界面,以加快工作流程,在C4D 你应该只作出一些永久性的变化,图形用户界面。
For example, define a maximum of about 5 keyboard shortcuts. Over time you will get used to using these shortcuts and you will also have a better idea of which functions you use the most and hence which shortcuts you need to create. Do the same in other areas of workflow optimization: make few initial changes and make these changes according to your own method of working.
例如,最多定义5个键盘快捷键。随着时间的推移,你会习惯使用这些快捷方式,你也会更好地了解哪些函数你使用最多,因此你需要创建的快捷方式。在工作流优化的其他领域也这样做: 进行一些初始的更改,并根据自己的工作方法进行这些更改。
What’s the advantage of designing your own interface? The default Cinema 4D interface is designed to suit the needs of the vast majority of users. However, you might have your own preferences such as working with icon or text menus, having specific windows or Managers permanently displayed and so on.
设计自己的界面有什么好处?默认的 Cinema 4D 界面是为了满足大多数用户的需求而设计的。但是,您可能有自己的首选项,例如使用图标或文本菜单,永久显示特定窗口或管理器等等。
Making it possible to easily redesign the programs interface makes it possible, for example, for various users within a team to optimize their personal interface for their particular workflow requirements (e.g., modeling, texturing, animating, lighting, etc.). Since these individual layouts can be saved and called up when needed, multiple users of a particular workstation can call up their very own interface whenever they work with the application.
使得轻松地重新设计程序界面成为可能,例如,团队中的各种用户可以优化他们的个人界面,以满足他们特定的工作流需求(例如,建模、纹理、动画、灯光等)。由于这些单独的布局可以在需要时保存和调用,特定工作站的多个用户可以在使用应用程序时调用他们自己的界面。
This also means that each user can create several personalized layouts to suit that user’s different needs.
这也意味着每个用户可以创建几个个性化的布局,以适应用户的不同需求。
At first, though, you should start working with Cinema 4D using the standard layout. Once you get you know your own needs and workflow better you can adapt your layout to fit your needs. For example, you can shorten the distance needed to move the mouse between your most-used icons/menus. This can be particularly helpful when working with large monitors.
首先,你应该开始使用标准布局的 Cinema 4D。一旦你更好地了解了自己的需求和工作流程,你就可以调整布局来适应自己的需求。例如,您可以缩短鼠标在最常用的图标/菜单之间移动所需的距离。这在处理大型显示器时特别有用。
How to adapt your layout and which Cinema 4D options are available can be found below .
如何调整你的布局和Cinema 4D 选项可以在下面找到。
The functions required for managing your layout can be found in the
管理布局所需的功能可以在 Layouts 下的 Windows 菜单中找到。
For Arabic-language users: The Customize Commands Manager contains the Switch R2L command, which will mirror the entire Cinema 4D layout, including all text, icons, Icon Palettes, Manager layouts, etc. This will make the layout right justified and it will support Arabic language requirements. Selecting this command again will reset the layout to left justified.
对于阿拉伯语用户: 自定义命令管理器包含 Switch R2L 命令,它将镜像整个C4D 布局,包括所有的文本,图标,图标调色板,经理布局等。这将使布局正确,它将支持阿拉伯语的要求。再次选择此命令将重置布局为左对齐。
As usual, the GUI language can be defined using the Language menu (which, of course, will also affect the GUI accordingly).
像往常一样,GUI 语言可以使用 Language 菜单来定义(当然,这也会相应地影响 GUI)。
特殊的初始化文件
Cinema 4D loads several initialization files during startup. The content of these files is integrated into the layout.
Cinema 4D 在启动时加载几个初始化文件。这些文件的内容被集成到布局中。
These files should be located by default in your operating system’s user directory (this directory can be
easily found by clicking on the Open Folder button in the
默认情况下,这些文件应该位于操作系统的用户目录中(单击 Preferences 菜单页面中的 Open Folder 按钮可以轻松找到该目录)。
System admins can modify this path using the configuration settings.
系统管理员可以使用配置设置修改此路径。
template.c4d
This file’s settings are loaded and used as default values. This can be very effective if you keep using the same scene-specific settings (e.g., several different render settings).
此文件的设置被加载并用作默认值。如果你一直使用相同的场景特定设置(例如,几个不同的渲染设置) ,这会非常有效。
An overview of all preference settings that can be controlled using this command can be found in the Preferences menu.
所有可以使用此命令控制的首选项设置的概述可以在首选项菜单中找到。
请参见保存为默认场景。
template.l4d
This file’s settings are loaded and used as the active layout. You can create this file in one of two ways:
此文件的设置将被加载并用作活动布局。你可以用以下两种方法之一来创建这个文件:
窗户
标签
图标调色板
自定义命令管理器
自定义菜单管理器