COLLADA

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The COLLADA file format is a 3D file format from the Khronos Group. Originally created by Sony Computer Entertainment for use with the PlayStation 3 and portable PlayStation formats, this increasingly popular format (in addition to the existing FBX format) is being supported by a growing number of applications and has also

COLLADA 文件格式是 Khronos Group 提供的一种3D 文件格式。最初由索尼电脑娱乐公司开发,用于 PlayStation 3和便携式 PlayStation 格式,这种日益流行的格式(除了现有的 FBX 格式)正得到越来越多的应用程序的支持

found its way into Cinema 4D R11. The COLLADA Import/Export functionality lets you exchange data between the most important 3D applications. Since COLLADA is created and saved in the XML format it can be opened in any text editor.

进入了Cinema 4D R11。COLLADA 导入/导出功能允许您在最重要的3D 应用程序之间交换数据。由于 COLLADA 是以 XML 格式创建和保存的,因此它可以在任何文本编辑器中打开。

You will notice no difference between COLLADA 1.4 and 1.5 in Cinema 4D with regard to functionality. If required by your workflow (e.g., if you are working with applications that only work with COLLADA 1.5) it is recommended that you export to COLLADA 1.4, due to the fact that most applications still only recognize this format.

你会发现 COLLADA 1.4和1.5在 Cinema 4D 中的功能没有任何区别。如果您的工作流程需要(例如,如果您使用的应用程序只能使用 COLLADA 1.5) ,建议您导出到 COLLADA 1.4,因为大多数应用程序仍然只能识别这种格式。

COLLADA 1.4 Import

1.4 Import

COLLADA 1.4 Export

1.4 Export

COLLADA 1.5 Import

1.5 Import

COLLADA 1.5 Export

1.5 Export