Create UV Mesh Layer

创建 UV 网格层

Use this command to display UV polygons on a transparent bitmap layer as they appear in the texture view in Use Polygon mode.

使用此命令在使用多边形模式的纹理视图中显示 UV 多边形在透明位图层上。

Before executing this command you must first select the object to which the Texture tag is assigned.

在执行此命令之前,您必须首先选择将纹理标记分配给的对象。