Magnet
磁铁
This tool enables you to edit a UV mesh by pulling it around. Drag in the Texture view to pull the UV polygons. UV polygons closest to the Magnet will be pulled the most. If UV components are selected, the magnet will pull those UV components only.
这个工具可以让你通过拖动来编辑 UV 网格。在纹理视图中拖动以拉动 UV 多边形。最靠近磁铁的紫外线多边形会被拉的最多。如果紫外线组件被选择,磁铁将拉那些紫外线组件只。
Active Tool manager Magnet tab
活动工具管理器磁铁标签
最近点法
If this option is disabled (the default), the Magnet will only pull if you click directly on a UV components. If the option is enabled, the Magnet will deform no matter where you click. In this case, the nearest UV point is chosen as the center of deformation.
如果此选项被禁用(默认情况下) ,磁铁将只会拉,如果你直接点击紫外线组件。如果选项是启用的,磁铁将变形,无论你在哪里点击。在这种情况下,选择最近的 UV 点作为变形的中心。
半径
This is where you define the magnet’s sphere of influence.
这就是你定义磁铁势力范围的地方。
类型
You can select from several falloff functions:
你可以从几个 falloff 函数中选择:
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宽度
This parameter determines how hard or soft the magnet’s sphere of influence is.
这个参数决定了磁铁的势力范围有多硬或多软。