Bake Particles
烘焙颗粒
Baking particles means freezing the particle stream, including all its modifiers. This can be useful for several reasons:
烘培粒子意味着冻结粒子流,包括所有的力场。这可能有以下几个原因:
To bake the particles, select the emitter in the Object Manager, choose the Bake Particles command, set the parameters in the Bake Particles dialog as desired (see below) and click OK. A Baked Particles icon will appear in the Object Manager, to the right of the emitter.
要烘培粒子,在对象管理器中选择发射器,选择烘培粒子命令,在烘培粒子对话框中设置所需的参数(见下文)并点击确定。一个烘焙粒子图标将出现在对象管理器中,位于发射器的右侧。
Tip: 提示:Enable the Emitter and select the Bake Particles command. In the dialog window that opens, enter the length of time for which the particle stream should be baked using the From and To values. The Project length is entered here by default. Modifying these values will have no effect on the particle stream.
启用发射器并选择烘培粒子命令。在打开的对话框窗口中,输入应该使用 From 和 To 值烘培粒子流的时间长度。默认情况下,在这里输入 Project 长度。修改这些值对粒子流没有影响。
每帧样本
This parameter defines how many animation samples the baking will take per frame. For example, if you set the value to 2, the baking will sample the animation every half frame. In general, higher values lead to more physically correct results, especially with fast-moving particles. Keep in mind that the scene’s file size will increase if you increase the Samples Per Frame value.
此参数定义了每帧烘焙所需的动画样本数量。例如,如果你将值设置为2,烘焙将每半帧对动画进行取样。一般来说,较高的数值会导致更多的物理上的正确结果,尤其是对于快速移动的粒子。请记住,场景的文件大小将增加,如果你增加样品每帧的价值。
烤每一个架子
Here you can choose how frequently (in frames) the particles will be baked. For the most accurate results, set the value to 1, which will result in the position being baked for every single frame. With higher values, the positions will have to be interpolated between the baked (saved) values. Keep in mind that the scene’s file size will increase if you lower the Bake Every x Frames value.
在这里你可以选择多久(在帧)颗粒将被烘培。为了得到最准确的结果,将值设置为1,这将导致每一帧的位置都被烘培。对于较高的值,位置必须在已烘焙(保存)值之间进行插值。记住,如果你降低 Bake Every x Frames 的值,场景的文件大小会增加。
You cannot edit the settings that were used to bake the particles. If you need to re-bake the particles — for example, because you have increased the project length — first delete the Baked Particles icon in the Object Manager, then bake the particles again.
无法编辑用于烘培粒子的设置。如果你需要重新烘焙粒子ー例如,因为你增加了项目长度ー首先删除对象管理器中的烘焙粒子图标,然后再烘焙粒子。