Autokeying
自动键控
Autokeying is a special recording mode that saves you from having to manually click on the record button. All changes made to a given item will be automatically saved when made. The changes will be saved as defined in the Animation Palette. All you have to do is move the Timeslider to the desired time in the animation and change an item’s parameters. Keys will be created automatically. When in this mode, the editor view will be framed in red.
自动键控是一种特殊的录制模式,可以省去手动点击录制按钮的麻烦。对给定项目所做的所有更改将在进行时自动保存。更改将按照在动画调色板中定义的方式保存。你所要做的就是将时间控制器移动到动画中所需要的时间,并且改变一个项目的参数。密钥将被自动创建。在此模式下,编辑器视图将以红色框架显示。
RELEASE 23
第23期
Note: 注意:If, for example, you want to autokey the position of a cube, you can, for example, first click on the Record button that will create a keyframe, including a Track:
例如,如果你想自动键入一个立方体的位置,你可以,例如,首先点击创建一个关键帧的 Record 按钮,包括一个 Track:
Again, the exception proves the rule: for PLA animations, for example, this works without an existing Track.
同样,这个例外证明了一个规则: 例如,对于 PLA 动画,这个工作没有一个现有的 Track。