Layers Palette
图层面板
The Layers Palette contains the following three items (their state can be changed interactively by click + dragging over them or by simply clicking a single item):
图层面板包含以下三个项目(它们的状态可以通过点击 + 拖动来交互地改变,或者只需单击一个项目) :
分配图层
Each item in the Timeline can be assigned to a layer. Assigning objects, materials, tags, etc. is done globally, i.e., if you assign a cube to a yellow layer the same cube will be displayed with a yellow layer in the Objects Manager. Each animation track, on the other hand, can be assigned to a different layer.
时间轴中的每个项目都可以分配给一个图层。分配对象、材质、标签等是全局完成的,也就是说,如果你将一个立方体分配给一个黄色图层,同样的立方体会在对象管理器中显示一个黄色图层。另一方面,每个动画轨道可以分配到不同的层。
Layers in the Timeline function differently from those in the Objects Manager. Layers in the Objects Manager do not affect hierarchies, only items on the layer itself, i.e., if the parent object is hidden, the child object will still be visible.
时间轴中的图层与对象管理器中的图层的功能不同。对象管理器中的图层不会影响层次结构,只会影响图层本身上的项,也就是说,如果父对象是隐藏的,那么子对象仍然是可见的。
In the Timeline (where an object’s animation tracks are hierarchically ordered) a layer’s properties apply to all of an object’s child tracks (but NOT to the object’s child (Objects Manager) objects and their corresponding tags!).
在时间轴中(对象的动画轨迹是按层次排序的) ,一个层的属性应用于对象的所有子轨迹(但不应用于对象的子(对象管理器)对象及其相应的标记!).
Example: You have animated a cube’s position and rotation. The cube itself has been assigned to a turquoise-colored layer but its position and rotation tracks have not been assigned to any layer. If the animation on the turquoise-colored layer in the Layer Manager were deactivated, no animation would be played. This is because the parent objects’ properties were inherited by their corresponding child objects. This can be taken even further: Assign the position tracks to a yellow layer and do not deactivate any items. Now the layer with the child tracks has a higher priority. Only the position will be animated and the rotation tracks not assigned to a layer will move accordingly.
示例: 您已经动画了一个立方体的位置和旋转。立方体本身被指定为绿松石色的图层,但是它的位置和旋转轨迹没有指定给任何图层。如果图层管理器中绿松石色图层上的动画被停用,则不会播放动画。这是因为父对象的属性是由其相应的子对象继承的。这可以采取更进一步: 分配的位置轨道黄色层,不停用任何项目。现在带有子音轨的图层有了更高的优先级。只有位置将被动画和旋转轨道没有分配到一个层将相应地移动。
Assigning layers works as described in the Objects Manager (the simplest method is to drag & drop a layer from the Layer Manager onto the placeholder). The following options (marked by arrows) are especially useful when performing the aforementioned function:
赋予图层的工作如对象管理器中所描述的(最简单的方法是从图层管理器中拖放一个图层到占位符上)。在执行上述功能时,下列选项(以箭头标记)特别有用:
Use the first icon (manager) to hide all corresponding items in the Timeline; use the second icon (lock) to protect tracks from accidentally being edited; use the third icon (animation) to turn animation tracks off or on.
使用第一个图标(管理器)在时间轴中隐藏所有相应的项目; 使用第二个图标(锁)保护轨道不被意外编辑; 使用第三个图标(动画)关闭或打开动画轨道。
动画开启/关闭
Use this icon to turn the animation tracks off or on. The tracks will not be animated despite the existing animation. Child objects will automatically inherit this state (can be switched independently of parent objects). If this icon is deactivated, the corresponding track will not be animated. Icons of a parent object can assume a tri-state status if several of its children have differing states. Repeated clicking on an icon with tri-state status will set this and all children to the same status.
使用此图标可以关闭或打开动画音轨。尽管有现有的动画,这些曲目不会被动画化。子对象将自动继承此状态(可以独立于父对象进行切换)。如果此图标被停用,相应的音轨将不会被动画化。如果父对象的几个子对象具有不同的状态,则该对象的图标可以呈现三态状态。重复点击一个具有三态状态的图标将会把这个和所有的子状态设置为相同。
单人模式开/关
The Timeline has its own Solo mode (separate from the mode of the same name in the Layer Manager). All icons are initially deactivated by default. If you want to switch a track to Solo mode (i.e. only this track will be animated, all other animations are off) simply click on the filmstrip. This state will automatically be inherited by the children (children’s states can nevertheless be switched independently of the parent objects). Icons of a parent object can assume a tri-state status if several of its children have differing states. Repeated clicking on an icon with tri-state status will set this and all children to the same status.
时间轴有它自己的单独模式(与图层管理器中的同名模式分开)。默认情况下,所有图标最初都是禁用的。如果你想把音轨切换到单人模式(也就是说只有这个音轨是动画的,所有其他动画都是关闭的) ,只需点击幻灯片即可。这种状态将被子对象自动继承(子对象的状态仍然可以独立于父对象进行切换)。如果父对象的几个子对象具有不同的状态,则该对象的图标可以呈现三态状态。重复点击一个具有三态状态的图标将会把这个和所有的子状态设置为相同。